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-
-
- DeuTex for Idiots
-
-
- This is for those of you who don't *even* want to know how DOS works,
- but want to use DeuTex anyway.
- I'm not calling you idiot, I'm only refering to DEU4IDIOT :-)
-
- BEWARE: DeuTex is NOT fool proof yet. It should not crash your computer,
- but the generated PWAD may crash DOOM if you make mistakes. I'm very
- sorry for this, but I have more urgent optimisations to do than
- foolproofing. However, the PWAD generated here should not crash DOOM,
- if you use the real TRINITY.WAD as a basis.
-
- 1/ Switch on your computer (right, I'm not funny.)
-
- 2/ Register DOOM (oh, hadn't you guessed this one?)
-
- 3/ Uncompress Deutex by typing:
- pkunzip -d deutex2?.zip
- that will give you a whole hierarchy of directories, among which
- you will be lost. you need pkunzip 2.04g
-
- 4/ read the manuals, situated in the \manual directory
-
-
- 5/ the example subdirectory contains an example of DeuTex usage, but
- it might be cryptic for you, so take your best looking WAD, let's
- say TRINITY.WAD, and do the following operations:
- first put DEUTEX.EXE in your patch
- copy DEUTEX.EXE C:\DOS
- (assuming C:\DOS is your standard DOS command directory)
-
-
- 6/ First ensure that DOOM is in the C:\DOOM\ directory.
- if DOOM is in \DOOMSW you're a loser
-
- 7/ Then type:
- md \TRINITY
- copy TRINITY.WAD \TRINITY
- copy DEMO.BAT \TRINITY
- cd \TRINITY
-
-
- 8/ Then run the demo batch
- DEMO.BAT
-
- It will be a bit verbose and confusing the first time,
- but you'll get used to it....
-
-
- 9/ You are in the TRINITY directory, TRINITY has been ripped off of
- all it's contents, time for explanations!
-
- But if you intend to reuse the contents of TRINITY.WAD,
- *** PLEASE CREDIT STEVE McCRAY ***
-
- 10/ Look into demo.bat, search for the string ***DeuTex***
-
- rem ***DeuTex***
- deutex -doom \doom -wadir TRINITY.WAD
- ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^
- (a)---> this tells DeuTex that DOOM.WAD and DOOM.EXE are in
- the \DOOM directory
- (b)--->this tell DeuTex to list the directory of TRINITY.WAD
- reporting the entry types. Types *could* be wrong, but
- not with Trinity.
-
-
- rem ***DeuTex***
- deutex -doom \DOOM -dir . -xtract TRINITY.WAD
- ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^
- (a) (b) (c)
-
- (a)---> same as before
- (b)---> this tells DeuTex that it must store the result in
- the directory '.' (which is the current directory)
- You could skip (b), because '.' is the default,
- or you could specify another directory, like -dir TEST
- (c)---> this tells DeuTex to search for entries in TRINITY.WAD
-
-
- rem ***DeuTex****
- deutex -doom \doom -dir . -makep WADINFO.TXT TRINIDAD.WAD
- ^^^^^^^^^^^ ^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- (a) (b) (c) (d)
-
- (a)---> same as before
- (b)---> same as before
- (c)---> this tells DeuTex to create a new PWAD, from the creation
- directives contained in WADINFO.TXT
- (d)---> this is the name of the created PWAD
-
-
-
-
- You can edit WADINFO.TXT, the format is pretty simple:
- - put what you want on a line after the #, because # means 'comments'
- - don't touch to lines with Begin: or End: (they are delimiters)
- - the lines between Begin: and End: describe a block, just like in
- Pascal (you know, the language you used just after Basic)
- THE BLOCKS MUST APPEAR IN THAT ORDER
- but the blocks can be optionnal.
-
- Begin: SOUNDS
- D_E1M1
- End: SOUNDS
-
- This tell DeuTex to go into the SOUNDS subdirectory and get
- there a file called D_E1M1.MUS, which is the music of TRINITY.WAD.
- you could add your own music, for Episode 1 Mission 2 by editing:
-
- Begin: SOUNDS
- D_E1M1
- D_E1M2
- End: SOUNDS
-
- Of course the file D_E1M2.MUS must exist...
- you cand generate it from D_E1M2.MID (MIDI format) by typing
- MIDI2MUS D_E1M2.
-
- End of the example
-
- Much more remains to be explained... but I have no time :-)
-
-